Friday 4 November 2016

January- April Catch Up

After beginning a backlog catch-up at the start of the year, 2016 has seen a gigantic lull in blogging updates with gaming suffering the most. The catch up has finally begun and starts with monthly summaries only while the daily/weekly statistics are being collated which has taken a long time with such a backlog.

January



Continuing from where the opening blog for the year left off, January started 2016 in good form with 152 unlocks to extend the run of 100+ per month.

The platform was 122/30 so a huge domination for the 'current gen'. Just one completed game this month in the form of Cubot -The Complexity of Simplicity.

The other totals saw a haul of 7783 TA with a 7148/635 divide while the gamer score saw a total of 4800 G with a split of 4325/475.

The first gaming goal of the year came on the 22nd as I finally reached 250,000 TA.






February




February continued the good start to the year with a slight reduction on January with 141 unlocks to extend the run of 100+ per month.

The platform split was 133/8 which saw not only a huge domination from the 'current gen' but a sorry total for the X360 era.

The other totals saw a haul of 6196 TA with a 6027/169 divide while the G achieved was 3535 with a split of 3415/120.

No game completions this month though sadly but there was success in terms of goals with 8000 unlocks reached.





March





March continued the run of 100+ unlocks for the year but with a slightly lower total of 111 overall.

The platform split was 96/15 meaning another month dominated by the current gen but one which saw the figures for the non X1 platforms improve.

The other totals saw a haul of 6419 TA with a 5539/880 divide while the G achieved was 3600 with a split of 3110/490.

A single completion this month in Lego Marvel Super Heroes. 







April



April just about continued the run of 100+ unlocks for the year with a slightly lower total of exactly 100 unlocks.

The platform split was 62/38 meaning that the non X1 platforms formed over a third of the total for the first time in 2016.

The other totals saw a haul of 6385 TA with a 3994/2392 divide while the G achieved was 2405 with a split of 1950/455.

A single completion this month in Riptide GP2,

This summary was originally started earlier in the year but after such a backlog of writing and blogging has taken until November to complete.

The next post will see May-August catch-up but the timescale of publishing is unconfirmed at present.